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Regular Visitor
mthendricks
Posts: 17
Registered: ‎09-30-2009
0

breakpoints in a lib not working

Hello,

 

I just upgraded from SDK 11.5 to 13.4.  My application runs fine, but when I set a breakpoint in a library that I link, it never stops at the breakpoint.  Breakpoints work fine in the normal code, and I can step into the library and it runs, but when I set a breakpoint, it just runs by it. I have even stepped into a lib function, then I placed a breakpoint 2 lines down, but it doesn't stop.

 

I'm running out of RAM, not ROM.  I have the -g option set in the build file of the lib and the app.  Does anyone have any suggestions as to why it doesn't work?  Breakpoints worked fine in the lib using SDK 11.5.

 

Thanks.

Super Contributor
joy1887
Posts: 148
Registered: ‎03-31-2011
0

Re: breakpoints in a lib not working

if u r runing out of RAM.use external memory SDRAM..genarate ur own linker script by putting starting address od sdram

Regular Visitor
mthendricks
Posts: 17
Registered: ‎09-30-2009
0

Re: breakpoints in a lib not working

Thank you for your suggestions. 

 

I am running out of external RAM, and I have generated my own linker script.  As a matter of fact, it is the same linker script that I used in SDK 11.5. 

 

I am running the SDK 13.4 under Win7 64 bit.  Before, when breakpoints worked in the library, I was running 11.5 under XP mode running under Win7 64bit.  The library code appears to be running, but all breakpoints placed in the library code are ignored.